research projects

kinesthetic interactivity

The mv lab provides an environment for play and kinesthetic mindfulness, allowing participants a better understanding of their own movement patterns and the theoretical infrastructures shaping this exploratory playground. The mv tool has pedagogical, as well as research, value. You learn a lot about your own movement baseline in this environment, and this expanded self-awareness ties in with one of the core ideas driving Laban/Bartenieff Movement Studies: that we cannot adequately observe the movement patterns of others until we better understand our own. The accessibility and portability of our Kinect-driven motion capture space makes it easy to demonstrate the interactive mode of the mv tool through workshops and conference installations.

The interactivity of the mv tool allows for real-time feedback from LMA and cinematographic frameworks, giving participants a better understanding of their own patterns and the theoretical infrastructures shaping this exploratory space. Visual overlays allow the mover to see how their movement pathways align with and deviate from Laban’s conception of Space, as the body expands and contracts. This tool also creates the impression of the moving frame based on the moving agent's physicality or permits a second participant to digitally manipulate the rendering of the captured movement.

applied stylistics

We seek to deepen our understanding of the craft practices developed by choreographers, cinematographers, and directors in making figure movement a key element in cinematic storytelling. By collecting and studying movement data with the mv tool, we are building a database of movement phrases driven by patterns found in Laban Movement Analysis, dance forms, and figure movement in cinema.